ZU: No doubt you make use of various glitches for your any% runs what are some of the glitches and tricks we can expect to see in your upcoming run for SGDQ 2016?Ī: Some include the desert skip, which is the hardest trick in the game due to a precise control pad input being one frame Turtle Rock big key skip, which is also one frame and very difficult quick equip mechanics as well as trials, which is another frame perfect trick in the last four minutes of the run. ( Please note: The following video may contain profanity.) 100% for A Link Between Worlds didn’t catch my interest until now because it was pretty slow, however I don’t have too much time because of college so I’m working on a smaller category for now, but after SGDQ I will work on 100%. Why have you decided to go any% instead of other variants and could you explain what any% entails in A Link Between Worlds?Ī: Any% means just beating the games as fast as possible, no restrictions. ZU: You mentioned that you made an attempt at a Majora’s Mask any% run, and you happen to be running A Link Between Worlds any% for SGDQ 2016. What about A Link Between Worlds do you believe makes it unique to speedrun compared to a game like Majora’s Mask?Ī: Well, apart from the glitches, the pace of the games themselves are much different – A Link Between Worlds is a constantly fast pace throughout the run while Majora’s Mask gets better only after the first 20 minutes. ZU: Did you start with speedrunning A Link Between Worlds?Ī: No actually! My first game that I tried was Majora’s Mask any%, but that game really wasn’t for me, so I tried the newest Zelda game at the time, which was A Link Between Worlds, and fell in love with it. What has been your speedrunning journey up to Summer Games Done Quick 2016? What inspired you to even begin speedrunning in the first place?ĪHAMPLAN: Well, my first time ever speedrunning live was at Californithon, which an event held in California, and I first began speedrunning by just watching a few runners, mainly zfg, and from there I wanted to give it my try.
I understand this is your first time running a game for a Games Done Quick event, so let’s start there.
ZELDA UNIVERSE: First off, thank you for taking the time to speak with us today, and for the fantastic opportunity to learn more about speedrunning in the Legend of Zelda community. I’m personally excited for his SGDQ debut and I know you will be too after reading our interview. We discussed his speedrunning journey, thoughts on various Zelda topics ranging from music to gameplay, and even opinions on the latest game in the Zelda franchise – Breath of the Wild. This is Ahamplan’s first time running a game at a Games Done Quick event, but that doesn’t mean he isn’t prepared to represent one of the best games on the Nintendo 3DS. Our SGDQ 2016 coverage begins with speedrunner Ahamplan and The Legend of Zelda: A Link Between Worlds. This year we will be profiling each of these speedrunners and their games. This week, we once again dive headlong into Summer Games Done Quick which features a handful of talented Zelda speedrunners and fantastic games in the Zelda franchise. There is no better time to be a speedrunning fan, arguably even a fan of gaming altogether, than during Games Done Quick’s biannual charity marathons: Awesome Games Done Quick and Summer Games Done Quick.